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[DALnet ChannelSearch] [IRCop wannabe] [Newcomers guide to DALnet]

Newcomers guide to DALnet
Welcome to the "Newcomers guide to DALnet".
The purpose of this page is to give you an introduction to DALnet, the IRC network. I will try to explain what DALnet is, what advantages it has compared to other existing IRC networks and teach you what you need to know to get started on DALnet.
DALnet was founded in early 1995 by Sven Nielsen (Dalvenjah FoxFire), together with MirclMax, Morpher and Lefler when they got tired of the havoc on EFnet. The Services were created a short while afterwards, and got added to DALnet. Services allows persons to register their nickname(s) and channel(s), and thus prevent other people from taking them from you.
DALnet has several advantages compared to most other IRC networks, you can find a list of some of them below.
30 character nicknames.
Did you always want to use your Ohsoverylongnickname, but never been able to due to the 9 character limit most other IRC networks has? Look no further, DALnet is the network for you. On DALnet you can use up to 30 characters in your nickname.
DALnet provide you with an outstanding service which allows you to register your nickname(s) and channel(s) so that noone can steal them from you while you are offline. No more need for bots holding the channel for you until you return, no more takeovers and no more fights about someone using your nickname. DALnets Services does all this for you, and much more.
DALnet is called "The friendly network", and we are proud of it. If you are in need of assistance, there will most likely be someone available to help you, and try to solve the problem(s) together with you.
Does this sound nice? Are you willing to give it a try? Then continue reading, and I will explain to you how you connect to DALnet, and how to get started with things when you are connected.

Connecting to DALnet
There are two ways of connecting to DALnet.
The best way to do it is by using one of the available IRC clients, and use it to connect to one of our servers. If you don't have one installed already, I suggest you download one and installs it before you read any further. There are several clients available for you: mIRC and PIRCH for Windows, Ircle and Homer for Macintosh, AmIRC for Amiga and ircII for Unix. All of these can be downloaded from /pub/dalnet/clients/.
If you can't download and install, or aren't allowed to compile a a client of your own, you can still use DALnet through the telnet-gateway we provide you with. All you need when using this gateway is your favourite telnet client. Point it to , and log on with the userid dalnet
Example of a telnet session:

Connected to
Escape character is '^]'.

Red Hat Linux release 4.0 (Colgate)
Kernel 2.0.20 on an i586
login: dalnet
Password: [Press RETURN]
Last login: Tue Jan 21 11:50:00 from Husky1.StMarys.C
found 24 users

Welcome to DALnet!

You are telnet client user number 24 of 35.

Please see for info on DALnet.

Don't forget to register your channels and nick!
/msg chanserv help
/msg nickserv help

Please do NOT not use the name when telnetting to
this client. Use !!!!!!!

Thanks to:
Maelcum, Eagle, JoelKatz, and EasyRider for their help in making this
telnet client possible!

What would you like your nickname on DALnet to be?


If you are using telnet to access DALnet, you will automatically be connected to after entering what Nickname to use. If you are using the other method of connecting to DALnet, with a client of your own you need to find out how to specify what server and port to connect to. Then point it to port 7000, which will put you on a random DALnet server. For more information on what servers are available to you, please visit and try to find someone as geographically close to you as possible, to avoid getting long responsetimes between the server and yourself.

Connection problems
When you connect to one of the DALnet servers the first thing you will see is something similar to the following lines:
*** If you are having problems connecting due to ping timeouts, please type /raw pong 369D6D56 or /quote pong 369D6D56 now.
*** If you still have trouble connecting, please email with the name and version of the c lient you are using, and the server you tried to connect to: (
This feature is here to prevent people from faking the address they are connecting from (Called spoofing), unfortunatelly some strange clients will not work with this. This should not be a problem if you are using one of the clients I have recommended you to get above, but if your client should freeze after those lines, do what it says. And type /raw pong thelistednumber or /raw pong thelistednumber to get the server to accept your client.

Sometimes you may also get this message:
*** You are not welcome on this server: Reason for the serverban. Email for more information. (from
This means you are banned (K-lined) from that specific server. Before you send a mail to to ask why you are banned, you should try to connect to another server instead. If that works, you should contact the administration for the server you were banned on, asking them why the ban is there. The kline team has enough work as it is already, without having to deal with single K-lines too. To get the administrative information about a specific server when you have connected to another server, type /admin, and you will be given a few lines of information on who to contact for information on that server.

If you are very unlucky you might get this message:
*** You are not welcome on this network. Email for more information. (from
When you get the above message, that tells you that you are banned from the entire network you need to write a mail to and ask what is wrong, and what can be done about it. When you send the mail to, include what the message looks like that the server sends you, when you tried to connect (what time, and what timezone you are in) together with information on what client you are using, and from what adress you tried to establish the connection.

When you finished connecting you might also get a notice from ChanServ, looking something like this:
-NickServ- This nick is owned by someone else. Please choose another.
-NickServ- If this is your nick, type: /msg NickServ IDENTIFY
-NickServ- You have 60 seconds to comply before I send a nick collide.
This means that you are using a nickname that is registered to someone else on DALnet, or to yourself from another user@host address than the one you are currently using. If it is your nickname, and you know the password for it, type:
/msg NickServ identify putyourpasswordhere and if it is entered correctly you will see something like:
-NickServ- password accepted for yournick
After all this, you are ready to start using DALnet. In the next few sections I will explain how to get started with the various Services, and how to use the basic commands they offer.

NickServ - "Protector of names"
NickServ is the first thing I recommend you to get in touch with when you are a newcomer to DALnet. NickServ is the part of Services that takes care of your nickname, and all settings associated with it. To assure that noone else will be able to take your nickname away from you, without a possibility for you to recover it again. When you register your nickname it will be added to a huge database, for later association with channels, memos and all other things Services allows you to do.

The first thing you need to do when you are to figure out a nice nickname, that suits you, and that you like. Is to figure out if someone else owns it already or not. NickServ makes you aware of this rather quickly in most cases, if it tells you that you are using someone elses nickname, and requires you to change, do this by issuing the command: /nick AnotherNickname (Exchange AnotherNickname for whatever nickname you want to try).
If NickServ doesn't tell you anything the nick is hopefully free for you to use. But to be really sure, you should doublecheck. To get information on if a nickname is registered or not you need to send a command to NickServ, and request that it provides you with the necessary information on it. To do this, type: /msg NickServ info NicknameToCheck (and exchange NicknameToCheck, with the nickname you want information on. *smiles*). If you check the information for the nick "Ahnberg" you will probably get information that looks something like this:
-NickServ- *** Ahnberg is MillaNs Vampire Lord
-NickServ- Last seen address:
-NickServ- Last seen time: Mon 12/02/96 11:46:36 CST
-NickServ- Time registered: Tue 09/24/96 14:50:03 CDT
-NickServ- Time now: Mon 12/02/96 11:52:38 CST
-NickServ- URL:
-NickServ- This user has enabled nick kill enforce.
-NickServ- *** End of Info ***
And if it's not, you will just be told that "Nick Ahnberg is not registered". If the nickname should happen to be registered you need to find a new one. Then repeat the same procedure for that one too. When you find one that isn't registered already, you need to tell NickServ that you want to register it to yourself. This is done with the following command: /msg NickServ register passwordyouwanttouse, and when it succeeds, NickServ will send you a few lines in reply.
-NickServ- "nickname" is now registered under your account: user@host.domain
-NickServ- Your password is passwordyouwanttouse - please write it down for later use.
-NickServ- For more information on NickServ type: /msg NickServ help
-NickServ- Change will become permanent at next database sync in 8 minute(s)
When you have registered your nickname there is really nothing more you have to do to be able to chat. Some hints I can give you though is to change one of the settings associated to the nickname, namely the "nick kill enforce" option, which denies other persons to use your nickname when you are not online yourself, or when you are using another nickname. When you have nick kill enforce activated, anyone that tries to use your nickname will be given 60 seconds to change. If they fail to change nickname within 60 seconds they will be killed by Services. And an enforcer will be online in it's place for a little while to stop the user from reconnecting, stealing the nickname again, and again, and again. To add this option to your nickname you type: /msg NickServ set kill on
If you don't want to add the nick kill enforce option to your nickname, people will be able to use it when you are offline. To get it back when you get online, and finds out that someone else is using it, you need to tell Services to recover it for you. Send: /msg NickServ recover nickname password to NickServ. When it's done, Services will collide the user of your nickname and place an enforcer to hold it, just to stop the user from reconnecting to get it again (as mentioned above, when I talked about the nick enforce kill option). NickServ will then tell you:
-NickServ- User claiming your nick has been killed
-NickServ- Type /msg NickServ release nickname to get it back
If you want to use the nickname yourself at once after recovering it, you need to ask NickServ to release it from the enforcing. Do this by typing: /msg NickServ release nickname, and when NickServ tells you it is done with your request, you can change your nickname and use your own.

There are some important things you should keep in mind considering your nickname, and the password you have chosen for it. When you are choosing a password for your nickname, be sure to be as careful as when you are dealing with the password for your own account. If it's lost it can take a while before someone can help you get it for you, but you should know that there are possibilities of recovering it if you happen to loose, or forget it. When this happens to you, join #dragonrealm and tell us that you have lost your password, and that you would like a CSop to help you recover it for you. Have patience, CSops have ALOT to do, and you might have to wait for a while. You should also keep in mind that passwords are cAsE sEnSiTIvE, so you should always be careful and write it EXACTLY as it looked when you registered the nickname with it. When you are about to identify with NickServ you should ALWAYS check to see if it is the real NickServ that is online, and noone claming to be (if you should happen to end up on another network). There are alot of people without lives that tries to steal peoples passwords, and mess up their nicknames for their own wicked pleasure. To prevent this from happen, always make sure you are sending the password to the one, and only, DALnet NickServ. And to NOONE else. If someone asks you about your password, NEVER give it out. Even though the person might claim to be god himself you should not give it out. NOONE have the right to your password, except yourself. You should never EVER use a script, or automated functions, that automatically identifies with NickServ for you whenever you log onto IRC. This is the most common reason that people loose their nicknames, and have to go through a great deal of problems to get it back. Finally, when you have made sure that NickServ really is NickServ, and nothing else. You identify by typing: /msg NickServ identify password, to verify yourself as the owner of the nickname.

For more information on NickServ and it's other functions, please visit the NickServ part of the official DALnet homepage. It can be found at, or you can get online help by typing: /msg NickServ help.
If you for some reason should decide that you no longer want to be listed as owner of your nickname, you can just drop it. You do this by identifying with NickServ as I just told you. After that send: /msg NickServ drop nickname to NickServ, and it will tell you that the nickname is removed from it's databases.

ChanServ - "Guardian of channels"
When you have walked around on the available channels on DALnet, and learned a little about how things work, and what you can do. You might want to get a place of your own where you can take your friends for a chat, or simply a channel where you hang out, test things, etc. This is when ChanServ comes into the picture.
ChanServ is the part of DALnet Services that takes care of the channels, their options, and everything else that needs to be dealt with concerning channels.

When you're going to register a channel, you need to go through almost the same procedure as when choosing nickname. ChanServ also contains that info command, that gives information on registered channels. Decide on a channelname, and then type: /msg ChanServ info #channel to see some information about it.
-ChanServ- *** Info on #dragonrealm
-ChanServ- Founder : MirclMax (
-ChanServ- Mode Lock : +nt-kspi
-ChanServ- Last Topic : Welcome to DALnets IRCop/admin Channel.
-ChanServ- Description: DALnet Operator Channel
-ChanServ- URL :
-ChanServ- Options : SecuredOps, "Sticky" Topics
-ChanServ- Registered : Mon Jan 23 13:33:46 1995
-ChanServ- Last opping: Tue Jan 21 21:26:26 1997
If ChanServ says the channel isn't registered, you are free to do it yourself. To do this you need to tell ChanServ about it, just as you did with your nick. Join the channel you want to register (you need to have ops in there to be able to register it), and type: /msg ChanServ register #channel passwordyouwanttouse Description of the channel goes here.
And then the channel is registered to you, and you will always be opped by ChanServ upon arrival to the channel. And you are now ready to change some basic settings.
I recommend you to use a command that locks certain modes on the channel, the ones most channels have nowadays are +nt. This means that people can't send messages to the channel without actually beeing on it themselves (+n), and that only channeloperators can change the topic on the channel (+t). You might also want to add -k so that people can't add strange keys to it if they happen to gain ops in the channel when Services is absent, or during a netsplit. If this happens, it is still pretty easy to get the channel back, but I will talk about that further down on this page. Anyways, to add that modelock I was telling you about you need to type: /msg ChanServ set #channel mlock +nt-k. When the modelocks are added, they will be automatically added by ChanServ when someone enters the channel. You can also add options so that merely persons included in your AOP/SOP list(s) are opped by ChanServ upon entering, or that the topic can't be changed by someone else than the Founder himself, or the SOP(s). You can also add the URL to a webpage to the channel, and several other things. But I will not teach you how to do that in this little guide *smiles*.

In the above load of text I mentioned something called AOP and SOP. AOPs means AutoOPs, and are people that will be opped by ChanServ upon entering the channel. People that are frequent visitors on a channel, and gets to know the people in there, often gets AOP after a while so they can help take care of the channel. The other thing, SOP, means SuperOP. SuperOPs have some more "power" on the channel. They can for example add new AOPs and add AKICKs (AutoKICKs, i.e. people that will be kicked automatically upon entering the channel). The Founder is the only one that can add new SOPs, and the Founder and SOPs can add new AOPs... this is the hirearchy of DALnet channels.
To add SOP to your channel, you should first be identified with ChanServ as the founder of the channel (explained later on), and then just type: /msg ChanServ SOP #channel add nickname
You can also add user@host patterns to the SOP/AOP list(s), but since I think that is merely a cause of problems, I will not teach you how to do it. Instead I think you should ask all persons you plan on having as AOP/SOP on the channel to register their nickname with NickServ, and then add them with that one. Then it doesn't really matter what adress they are connected from, as long as they have successfully identified with NickServ as the owner of the nickname. To add a new AOP, you do exactly the same way as you did with SOPs, but exchange the word SOP with AOP ofcourse: /msg ChanServ AOP #channel add nickname.
To remove an AOP/SOP you just exchange ADD with DEL, and the process will be reversed. And the nick will no longer be opped by ChanServ upon entering the channel.

What if someone enters your channel while you are offline, gains op on it and bans you from the channel? That is a good question, and I will answer it as efficiently as possible. Everything can, ofcourse, be done through ChanServ. As long as the person in the channel haven't found out your password and changed it to something else, then your only way out of the mess is to come to #dragonrealm and ask a CSop to assist you in the recovery of your password.
If you are banned from your own channel (or any channel that you are AOP, SOP or Founder on), you can just type: /msg ChanServ unban #channel me and ChanServ will clear all bans matching your address on the specified channel. After that you should be able to enter without problem, gain ops and kick the person from the channel. But if the person is faster than you are, and kicks you out again before you manage to kick him out, there is another command you can give to ChanServ, called MKICK. This command is invoked by typing: /msg ChanServ mkick #channel and everyone in the channel will be kicked.
And if the person that tried to take your channel added some modes to deny you access to the channel, for example added a +l 2 (max limit of 2 persons on the channel), you have to use the MLOCK command again, to remove that flag too. /msg ChanServ mlock #channel -l does this for you.
These guidlines should atleast give you some chance, and knowledge of recovering your channel if someone got it from you.

The security issue with the channel is at least as important as when dealing with your nickname. Someone managing to get the password to your channel can cause alot of damage, change your settings, remove your AOP/SOP's and add new of his choice instead. Or merely lock it from you, so that you can't even enter it. So before identifying with ChanServ to gain founder access to your channel, make sure it's the real ChanServ, and not a faked on, merely there to steal your password.

For more help on ChanServ and it's various functions, please visit or type: /msg ChanServ help while you are online.

MemoServ - "The messenger"
The third service included in Services is MemoServ, which allows you to send small notes to registered nickname(s). If they are online or not doesn't really matter, but the main thought behind it is to leave small notes to people that you need to talk to about something, or merely give some information on something.
There are basically three things you can do with MemoServ. Send, Read and Delete memos. To send a memo to a registered nickname you type: /msg MemoServ send nickname Message goes here, maximum of 255 chars allowed. , and the note will be sent to the specified nickname. NOTE: unread notes are saved for 10 days, then automatically deleted. Read notes, that you haven't deleted will lie around for 5 days before removing themselves.
If someone sent you a note (or more), you read these by typing: /msg MemoServ read #, where # is the number of the message you want to read. You have room for 50 notes in your MemoBox, if you exceed that number noone can send you more notes unless some of them expire, or you delete them manually.
To delete a note from your MemoBox, type: /msg MemoServ del #, where # is the number of the message you want to delete. When you have deleted them you might want to purge them to remove them at once, instead of having to wait. To do this, merely type: /msg MemoServ purge and they will be removed.

There are some other things you can do with MemoServ too. Send memos to an entire channels AOP, SOP and Founder for example. But to learn how to do this, either access MemoServs online help: /msg MemoServ help, or visit and read the MemoServ section there.

Useful things to know on DALnet
Well, that's about it. This is the final part of this little " Newcomers guide to DALnet", and I hope you have had (or will have) some use for it. If you liked it, please spread the URL around to your friends, and if you don't like it, please send me a mail, telling me what you didn't like about it, and what you would like me to change.
Finally I would like to give you some other references of help that you might want to read if you want to know more about DALnet, and the things surrounding it.
DALnets homepage.
DALnets official homepage contains alot of useful information that you can have use for as a user of DALnet. Documents that you can read, information about the IRCopers you can read to perhaps get to know us a little better. Or merely browse it because you are curious about what you can find there.
DALnet is called the "friendly network". If you have help with something, don't doubt joining one of our helpchannels. There are several of them out there... #mIRC for support for the mIRC client, #IRCLE for the IRCLE client, #help, #irchelp and #help_channel for general help with IRC. If you need help with something concerning the usage of Services, try #dalnethelp. And if you ever need the assistance of an IRCoperator, please visit #dragonrealm where you should be able to find a few of us.
Help through mail.
If you get no help through one of the above ways, you might want to send an email to, and someone will do his, or her, best to provide you with a nice answer for your question(s).

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